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Fix reference count to decrease correctly when initialization fails #166

Fix reference count to decrease correctly when initialization fails

Fix reference count to decrease correctly when initialization fails #166

Triggered via pull request April 22, 2025 06:39
Status Cancelled
Total duration 3m 44s
Artifacts 8

build-push-and-pr.yml

on: pull_request
Build Libraries  /  Build Native library (win-x64)
3m 17s
Build Libraries / Build Native library (win-x64)
Build Libraries  /  Build Native library (win-arm64)
3m 19s
Build Libraries / Build Native library (win-arm64)
Build Libraries  /  Build Native library (win-arm64-uwp)
2m 57s
Build Libraries / Build Native library (win-arm64-uwp)
Build Libraries  /  Build Native library (linux-x64)
6s
Build Libraries / Build Native library (linux-x64)
Build Libraries  /  Build Native library (osx-x64)
3m 33s
Build Libraries / Build Native library (osx-x64)
Build Libraries  /  Build Native library (osx-arm64)
3m 33s
Build Libraries / Build Native library (osx-arm64)
Build Libraries  /  Build Native library (ios-x64)
36s
Build Libraries / Build Native library (ios-x64)
Build Libraries  /  Build Native library (ios-arm64)
39s
Build Libraries / Build Native library (ios-arm64)
Build Libraries  /  Build Native library (android-arm)
1m 33s
Build Libraries / Build Native library (android-arm)
Build Libraries  /  Build Native library (android-arm64)
1m 7s
Build Libraries / Build Native library (android-arm64)
Build Libraries  /  Build Native library (android-x64)
1m 19s
Build Libraries / Build Native library (android-x64)
Build Unity package
3m 1s
Build Unity package
Build Libraries  /  Build and pack .NET library
0s
Build Libraries / Build and pack .NET library
Build Libraries  /  Update pre-built libraries for Unity
0s
Build Libraries / Update pre-built libraries for Unity
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9 errors and 1 warning
Build Libraries / Build Native library (linux-x64)
Process completed with exit code 126.
Build Libraries / Build Native library (win-x64)
The run was canceled by @mayuki.
Build Libraries / Build Native library (win-x64)
The operation was canceled.
Build Libraries / Build Native library (win-arm64)
The run was canceled by @mayuki.
Build Libraries / Build Native library (win-arm64)
The operation was canceled.
Build Libraries / Build Native library (osx-arm64)
The run was canceled by @mayuki.
Build Libraries / Build Native library (osx-arm64)
The operation was canceled.
Build Libraries / Build Native library (osx-x64)
The run was canceled by @mayuki.
Build Libraries / Build Native library (osx-x64)
The operation was canceled.
Build Unity package
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
android-arm Expired
13.9 MB
sha256:cb184c932891af8a3dec91bf77f74e57981f2983e421a03f468b9a4f7c75ef07
android-arm64 Expired
14.5 MB
sha256:44f139bf81025eebdfc332432923a3c43019c97666adabef87499e344f0a1631
android-x64 Expired
14.7 MB
sha256:4d49763d236b548c79303678dc61466ba9a5c1372e14ae4ac5f14f49687f8490
ios-arm64 Expired
30.3 MB
sha256:1fa5abd9b5647817999fc26b1762f2475ea24471f9c749bff974ac4995736382
ios-x64 Expired
29.9 MB
sha256:15212c76e4e49eed9bde0c344c840f31522755c9587ddf21c1c244e0df3a0b2b
osx-arm64 Expired
3.32 MB
sha256:510ee39916dcf5a420bf523771572ceb09919b54b732eabaa032b801752f4f97
osx-x64 Expired
3.07 MB
sha256:4e73df3753e6f7faea0fe5f6a150d867b1ed7511073563bfaa662b5295d131c5
win-arm64-uwp Expired
2.49 MB
sha256:933f3ffbde89bfa46a90588ded0620a278c35d18b9dd8d7b255112e3178cdac9