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refactor(MiniGame): 按分类重组小游戏定义符号文件到子目录
将 MiniGame 目录下的定义符号文件按平台类型重新组织: - DomesticMiniGames: 国内小游戏(微信、支付宝、百度等) - InternationalMiniGames: 国际小游戏(CrazyGames、Discord、Facebook等) - DeviceOEMs: 设备厂商(华为、OPPO、Vivo、小米) - GamePlatforms: 游戏平台(TapTap) 同时更新 MenuItem 路径,增加分类子菜单便于查找
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46 files changed

Lines changed: 74 additions & 42 deletions

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Editor/MiniGame/DeviceOEMs.meta

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Editor/MiniGame/MiniGameDefineSymbolHelper.Huawei.cs renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.Huawei.cs

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@@ -18,7 +18,7 @@ public static partial class MiniGameDefineSymbolHelper
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/// Enables define symbols for Huawei mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Enable Huawei Mini Game(开启[华为小游戏]适配)", false, 3400)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Enable Huawei Mini Game(开启[华为小游戏]适配)", false, 3900)]
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#endif
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public static void EnableHuaweiMiniGame()
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{
@@ -44,7 +44,7 @@ public static void EnableHuaweiMiniGame()
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/// Disables define symbols for Huawei mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Disable Huawei Mini Game(关闭[华为小游戏]适配)", false, 3401)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Disable Huawei Mini Game(关闭[华为小游戏]适配)", false, 3901)]
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#endif
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public static void DisableHuaweiMiniGame()
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{

Editor/MiniGame/MiniGameDefineSymbolHelper.Huawei.cs.meta renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.Huawei.cs.meta

File renamed without changes.

Editor/MiniGame/MiniGameDefineSymbolHelper.OPPO.cs renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.OPPO.cs

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@@ -18,7 +18,7 @@ public static partial class MiniGameDefineSymbolHelper
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/// Enables define symbols for OPPO mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Enable OPPO Mini Game(开启[OPPO小游戏]适配)", false, 3200)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Enable OPPO Mini Game(开启[OPPO小游戏]适配)", false, 3700)]
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#endif
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public static void EnableOPPOMiniGame()
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{
@@ -44,7 +44,7 @@ public static void EnableOPPOMiniGame()
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/// Disables define symbols for OPPO mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Disable OPPO Mini Game(关闭[OPPO小游戏]适配)", false, 3201)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Disable OPPO Mini Game(关闭[OPPO小游戏]适配)", false, 3701)]
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#endif
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public static void DisableOPPOMiniGame()
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{

Editor/MiniGame/MiniGameDefineSymbolHelper.OPPO.cs.meta renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.OPPO.cs.meta

File renamed without changes.

Editor/MiniGame/MiniGameDefineSymbolHelper.Vivo.cs renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.Vivo.cs

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@@ -18,7 +18,7 @@ public static partial class MiniGameDefineSymbolHelper
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/// Enables define symbols for vivo mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Enable Vivo Mini Game(开启[vivo小游戏]适配)", false, 3100)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Enable Vivo Mini Game(开启[vivo小游戏]适配)", false, 3600)]
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#endif
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public static void EnableVivoMiniGame()
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{
@@ -44,7 +44,7 @@ public static void EnableVivoMiniGame()
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/// Disables define symbols for vivo mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Disable Vivo Mini Game(关闭[vivo小游戏]适配)", false, 3101)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Disable Vivo Mini Game(关闭[vivo小游戏]适配)", false, 3601)]
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#endif
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public static void DisableVivoMiniGame()
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{

Editor/MiniGame/MiniGameDefineSymbolHelper.Vivo.cs.meta renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.Vivo.cs.meta

File renamed without changes.

Editor/MiniGame/MiniGameDefineSymbolHelper.Xiaomi.cs renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.Xiaomi.cs

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@@ -18,7 +18,7 @@ public static partial class MiniGameDefineSymbolHelper
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/// Enables define symbols for Xiaomi mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Enable Xiaomi Mini Game(开启[小米小游戏]适配)", false, 3300)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Enable Xiaomi Mini Game(开启[小米小游戏]适配)", false, 3800)]
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#endif
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public static void EnableXiaomiMiniGame()
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{
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/// Disables define symbols for Xiaomi mini game adaptation.
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/// </summary>
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#if UNITY_WEBGL
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[MenuItem("GameFrameX/Scripting Define Symbols/Disable Xiaomi Mini Game(关闭[小米小游戏]适配)", false, 3301)]
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[MenuItem("GameFrameX/Scripting Define Symbols/Device OEMs(设备厂商)/Disable Xiaomi Mini Game(关闭[小米小游戏]适配)", false, 3801)]
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#endif
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public static void DisableXiaomiMiniGame()
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{

Editor/MiniGame/MiniGameDefineSymbolHelper.Xiaomi.cs.meta renamed to Editor/MiniGame/DeviceOEMs/MiniGameDefineSymbolHelper.Xiaomi.cs.meta

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Editor/MiniGame/DomesticMiniGames.meta

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