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| 1 | +using FlipnoteDotNet.App.Canvas.Components; |
| 2 | +using FlipnoteDotNet.App.Data; |
| 3 | +using FlipnoteDotNet.Canvas; |
| 4 | +using System; |
| 5 | +using System.Collections.Generic; |
| 6 | +using System.Diagnostics; |
| 7 | +using System.Linq; |
| 8 | +using System.Security.Cryptography.Xml; |
| 9 | +using System.Text; |
| 10 | +using System.Threading.Tasks; |
| 11 | +using System.Xml.Serialization; |
| 12 | + |
| 13 | +namespace FlipnoteDotNet.App.Storage |
| 14 | +{ |
| 15 | + public class FlipComponentDTO |
| 16 | + { |
| 17 | + [XmlIgnore] |
| 18 | + public CanvasTransform CanvasTransform { get; set; } |
| 19 | + public int AssetId { get; set; } |
| 20 | + |
| 21 | + public struct TransformDTO |
| 22 | + { |
| 23 | + [XmlAttribute] |
| 24 | + public int X { get; set; } |
| 25 | + [XmlAttribute] |
| 26 | + public int Y { get; set; } |
| 27 | + [XmlAttribute] |
| 28 | + public float ScaleX { get; set; } |
| 29 | + [XmlAttribute] |
| 30 | + public float ScaleY { get; set; } |
| 31 | + [XmlAttribute] |
| 32 | + public float AnchorX { get; set; } |
| 33 | + [XmlAttribute] |
| 34 | + public float AnchorY { get; set; } |
| 35 | + [XmlAttribute] |
| 36 | + public float Rotation { get; set; } |
| 37 | + public TransformDTO(CanvasTransform c) |
| 38 | + { |
| 39 | + X = c.X; |
| 40 | + Y = c.Y; |
| 41 | + ScaleX = c.ScaleX; |
| 42 | + ScaleY = c.ScaleY; |
| 43 | + AnchorX = c.AnchorX; |
| 44 | + AnchorY = c.AnchorY; |
| 45 | + Rotation = c.Rotation.Value; |
| 46 | + } |
| 47 | + |
| 48 | + public CanvasTransform ToCanvasTransform() |
| 49 | + { |
| 50 | + return new CanvasTransform(X, Y, Rotation, ScaleX, ScaleY, AnchorX, AnchorY); |
| 51 | + } |
| 52 | + } |
| 53 | + |
| 54 | + public TransformDTO Transform |
| 55 | + { |
| 56 | + get => new TransformDTO(CanvasTransform); |
| 57 | + set => CanvasTransform = value.ToCanvasTransform(); |
| 58 | + } |
| 59 | + |
| 60 | + public FlipnoteCanvasComponent ToCanvasComponent(Func<int, Asset> idToAsset) |
| 61 | + { |
| 62 | + var asset = idToAsset(AssetId); |
| 63 | + var component = asset.CreateCanvasComponent(); |
| 64 | + Debug.WriteLine($"Aid = {AssetId}"); |
| 65 | + Debug.WriteLine($"Transform = {CanvasTransform}"); |
| 66 | + component.Transform = CanvasTransform; |
| 67 | + return component; |
| 68 | + } |
| 69 | + } |
| 70 | +} |
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