For example, /run ClassTalentHelper.SwitchToLoadoutByIndex(1) while the UI is open is a great way to get several severe taint issues, partially due to the PlayerCastingBarFrame being booby-trapped in an early Midnight hotfix (would be lovely if we can get a proper fix for non-secret player castbars guys....)
Regardless, there is no way to change loadouts without either embracing taint-city, or embracing several different bugs - related to the default UI talent tree UI not handling external loadout changes whatsoever (worse, it kinda fights external changes)
It would be lovely if we could get a secure delegate for the ClassTalentHelper functions, so we can get rid of some of the issues once and for all (many of which have existed unfixed since DF beta)
For example,
/run ClassTalentHelper.SwitchToLoadoutByIndex(1)while the UI is open is a great way to get several severe taint issues, partially due to thePlayerCastingBarFramebeing booby-trapped in an early Midnight hotfix (would be lovely if we can get a proper fix for non-secret player castbars guys....)Regardless, there is no way to change loadouts without either embracing taint-city, or embracing several different bugs - related to the default UI talent tree UI not handling external loadout changes whatsoever (worse, it kinda fights external changes)
It would be lovely if we could get a secure delegate for the
ClassTalentHelperfunctions, so we can get rid of some of the issues once and for all (many of which have existed unfixed since DF beta)