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I'm not 100% sure your question, but are you requesting asynchronous |
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I am currently experiencing a large amount of resource loading issues, and these resources cannot be fully preloaded. If they were all preloaded, it would occupy tens of gigabytes of memory. And in practical applications, only a small part of it will be used. However, because the write pixel is on the main thread, there will be a noticeable lag, with approximately 4 seconds of UI thread freezing. Is there a way to load resources in GOROUTINE?
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