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While using the 60 FPS patch, the game sometimes crashes in the Research Hall when taking either of the two elevators that serve as shortcuts.It doesn’t happen every time, but when it does, the screen briefly turns gray right before the crash occurs.
Boss cutscenes don’t crash anymore(except Laurence), but there’s still a minor issue — a brief stutter or freeze occurs during scene transitions.
Additionally, the particle loop(?) issue during the Ebrietas fight still persists.
November 2025 update:
While using the 60 FPS patch, the game sometimes crashes in the Research Hall when taking either of the two elevators that serve as shortcuts.It doesn’t happen every time, but when it does, the screen briefly turns gray right before the crash occurs.
Boss cutscenes don’t crash anymore(except Laurence), but there’s still a minor issue — a brief stutter or freeze occurs during scene transitions.
Additionally, the particle loop(?) issue during the Ebrietas fight still persists.