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<!DOCTYPE html>
<html lang="en">
<head>
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<title>Minecraft Combat Guide</title>
<meta charset="UTF-8">
<link rel="stylesheet" href="main.css">
<link rel="icon" href="images/Minecraft_logo.png" >
</head>
<body>
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<header class="topnav header" id="Header">
<a href="index.html" id="icon"><img src="images/Minecraft_logo.png" class="logo" alt="homepage logo"></a>
<a class="link" href="index.html">Home</a>
<a href="Building.html" class="link">Building</a>
<a href="Crafting.html" class="link">Crafting</a>
<a href="#" class="link active">Combat</a>
<a href="Commands.html" class="link">Commands</a>
<a href="Redstone.html" class="link">Redstone</a>
<a href="Credits.html" class="link" id="no-line">Credits</a>
</header>
<div class="contents">
<div class="banner-container banner-image-4">
<div class="banner-text">
<h1>Combat</h1>
<p class="whitetext">If you want to play Minecraft with monsters, you will need to know how to battle the mobs. If you don't know how, then you will most likely be killed by the zombies. Even if you don't want to play with monsters, there are always players that try to PvP (player vs player, where 2 or more people fight) with you to attempt to steal your precious items. Additionally, late game loot such as sulkers, ender chests, and elytra that allow you to fly are only obtainable by defeating the main boss and battling a lot of monsters along the way.</p>
</div>
</div>
<div class="white-box flex-container below">
<div class="left center">
<img src="images/pvp.png" style="max-width: 110%;" alt="equipment">
</div>
<div class="right">
<h2>Equipment</h2>
<p> Swords are the best close-range weapon on this version of Minecraft and are the main weapon of choice for most players. However, there are also other combat related items. For example, you can use a shield to block damage done to you by sneaking (by pressing shift), and attack by pressing left click on the mob or player. There are different tiers of weapons going from wood to netherite, but netherite is the best (go <a href="index.html">here</a> for more information). TNT can be used to make blast damage, although it is made by gunpowder, which is rare, and risky as the opponent could use it against you or evade the attack completely. You light TNT using flint and steel, which is shown on the picture on the left. This flint and steel can also be used to set fire to the environment or enemies. Enchanted books can enchant your gear to provide magical enchantments to your player such as protection or even fire aspect, which lights the opponent on fire!</p>
</div>
</div>
<div class="green-box flex-container">
<div class="left">
<h2 class="whitetext">Fighting</h2>
<p class="whitetext">Most mobs you can fight by spam clicking (clicking very fast) to make sure they can't come close enough to attack you in close range. Small tip: You can jump and attack while you are falling to land a critical hit and do more damage. However, various mobs like skeletons and blazes can attack you from a range, so the best way to attack is to run at them then running away from them, or in some cases using techniques such as building walls for cover. In the case of creepers, the best thing to do is run away from them and if they start to explode make sure you aren't close! The Ender Dragon, Wither, and the 3 Elder Guardians are all bosses which are very hard to fight and beyond the scope of the tutorial, although you can click on them for links to tutorials to rob them from their thrones. </p>
</div>
<div class="right flex-container green-box center">
<img src="images/skeleton.png" style="max-width: 110%; margin: auto; display: block;" alt="skeleon">
<img src="images/Zombie.png" style="max-width: 110%; margin: auto; display: block;" alt="zombie">
<img src="images/Creeper.png" style="max-width: 110%; margin: auto; display: block; margin-left: 70px !important;" alt="creeper">
</div>
</div>
<div class="white-box flex-container">
<div class="left">
<img src="images/Wither1.png" style="width: 100%;" alt="wither">
</div>
<div class="right">
<h2>Wither</h2>
<p> The Wither. The mere mention of it summons shivers down the spine of the most advanced Minecraft players. It's summoned by placing 4 soul sand blocks (which are made to look like screaming souls eternally trapped in block form) and 3 wither skeleton heads that requires hours of grinding, killing the tall wither skeletons that afflict you with harmful debuffing wither effects. It has 300 health points, vastly outnumbered your measly 40. Should you choose to fight it, <a href="https://minecraft.fandom.com/wiki/Enchanting">enchanting</a> your sword with <a href="https://minecraft.fandom.com/wiki/Smite">smite V</a> will be extremely effective. Make sure to summon it away from your base, as it throws explosive, destructive fireballs of heads. Be wary of these as the explosions from the main head can even destroy obsidian. </p>
</div>
</div>
<div class="green-box flex-container">
<div class="left">
<h2 class="whitetext">Ender dragon</h2>
<p class="whitetext">The ancient Ender Dragon rules over the end dimension and its inhabitants, the enderman, that attack when provoked by looking at them. The end is a faraway world consisting of floating islands and portals generously scattered throughout the main island. It hides the power of flight, teleportation, various purple blocks and overpowered loot protected by the almighty Dragon. She reigns supreme with 8 tall pillars of obsidian that house magical crystals which restore her health and explode when hit in the right spot. Only when you have destroyed them, do you have a reasonable chance to slay the dragon. While juggling not looking at enderman and trying to shoot the tower with a bow, the dragon shoots fireballs which explode in a gas similar to the chlorine gas of this world, killing the most armoured player in seconds. If you choose to fight the End's queen, may luck be with you. You'll need it.</p>
</div>
<div class="right">
<img src="images/Dragon1.png" style="width: 100%;" alt="ender dragon">
</div>
</div>
<div class="grey-box flex-container">
<div class="left">
<img src="images/elder guardian.png" style="width: 100%;" alt="elder guardian">
</div>
<div class="right">
<h2 class="whitetext">Elder guardian</h2>
<p class="whitetext">Then there is the dreaded Elder Guardian. It roams its underwater ocean monument lurking in the depths of the ocean surrounded by a labyrinth of corridors trapping unsuspecting players underwater, drowning, unable to escape. In Minecraft, the player has lots of freedom so normally they could cheat and break through the walls, breaking the tone, vibe, and difficulty fighting the gods of the ocean. However, Elder Guardians have a hidden superpower. Periodically, they scan for players in their lair and inflict any they find with <a href=" https://minecraft.fandom.com/wiki/Mining_Fatigue" class="whitetext">mining fatigue III</a>, effectively causing the time it takes to break a block by over 370 times! This could cause the time required to break one prismarine block to go from 300ms with a diamond pickaxe to 111 seconds, even before factoring in underwater breaking speed! And that's for every. Single. Block. This is how the 3 Elder Guardians protect their precious sponge and gold collection, by effectively forcing the player to kill them first before they could mine blocks. </p>
</div>
</div>
<div>
<br>
<br>
<h2 class="center">Mobs</h2>
<div class="flex-container">
<div class="card">
<img src="images/Zombie.png" style="width:200px" alt="zombie">
<div class="container">
<h3><b>Zombie</b></h3>
<p>
Health points: 20 <span><img src="images/Heart_icon.png" alt="heart"></span> x 10
<br>
Armor points: 2
<br>
Attack strength: <span><img src="images/Armor_icon.png" alt="armor"></span>
<br>
Easy: 2.5 - <span><img src="images/Heart_icon.png" alt="heart"></span> x 1.25
<br>
Normal: 3 - <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Hard: 4.5 - <span><img src="images/Heart_icon.png" alt="heart"></span> x 2.25
<br>
Spawns in overworld
<br>
Desert variant: husk - doesn't burn in sunlight and inflicts hunger
<br>
Village variant: zombie villager - spawns when a villager is killed by a zombie
<br>
Ocean variant: drowned - can swim and can spawn with a trident
</p>
</div>
</div>
<div class="card">
<img src="images/skeleton.png" alt="skeleton" style="width:210px">
<div class="container">
<h3><b>skeleton</b></h3>
<p>Health points: 20 <span><img src="images/Heart_icon.png" alt="heart"></span> x 10
<br>
Attack strength ranged:
<br>
Easy: 1 <span><img src="images/Heart_icon.png" alt="heart"></span> - 4 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>, depending on proximity
<br>
Normal: 1 <span><img src="images/Heart_icon.png" alt="heart"></span> - 4 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>, depending on proximity
<br>
Hard: 1 <span><img src="images/Heart_icon.png" alt="heart"></span> - 5 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>, depending on proximity
<br>
Spawns in overworld
<br>
Tundra variant: stray - inflicts slowness
<br>
Jockey variant: spider jockey - can spawn riding a spider
<br>
Nether variant: wither skeleton - is 3 blocks tall, uses a stone sword and inflicts wither effect
</p>
</div>
</div>
<div class="card">
<img src="images/Creeper.png" alt="creeper" style="width:170px">
<div class="container">
<h3><b>Creeper</b></h3>
<p>Health points: 20 <span><img src="images/Heart_icon.png" alt="heart"></span> x 10
<br>
Attack strength varies by proximity and difficulty. Maximum damage:
<br>
Easy: 22.5 <span><img src="images/Heart_icon.png" alt="heart"></span> x 11.25
<br>
Normal: 43 <span><img src="images/Heart_icon.png" alt="heart"></span> x 21.5
<br>
Hard: 64.5 <span><img src="images/Heart_icon.png" alt="heart"></span> x 32.25
<br>
Spawns in overworld
<br>
Thunder storm variant: charged - bigger explosion and more damage
</p>
</div>
</div>
</div>
<div class="flex-container">
<div class="card">
<img src="images/Guardian.png" alt="guardian" style="width:210px">
<div class="container">
<h3><b>Guardian</b></h3>
<p>
Health points: 30 <span><img src="images/Heart_icon.png" alt="heart"></span> x 15
<br>
Attack strength laser:
<br>
Easy: 4 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Normal: 6 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Hard: 9 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Spawns in ocean monuments
</p>
</div>
</div>
<div class="card">
<img src="images/Silverfish.png" alt="silverfish" style="width:200px">
<div class="container">
<h3><b>Silverfish</b></h3>
<p>Health points: 8 <span><img src="images/Heart_icon.png" alt="heart"></span> x 4
<br>
Attack strength ranged:
<br>
Easy: 1 <span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Normal: 1 <span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Hard: 1.5 <span><img src="images/Heart_icon.png" alt="heart"></span> x 0.75
<br>
Spawns in strongholds
</p>
</div>
</div>
<div class="card">
<img src="images/Endermite.png" alt="endermite" style="width:170px">
<div class="container">
<h3><b>Endermite</b></h3>
<p>Health points: 8 <span><img src="images/Heart_icon.png" alt="heart"></span> x 4
<br>
Attack strength ranged:
<br>
Easy: 2 <span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Normal: 2 <span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Hard: 3 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Have a chance to spawn when an enderpearl lands or when an enderman teleports.
</p>
</div>
</div>
</div>
<div class="flex-container">
<div class="card">
<img src="images/Pillager.png" alt="pillager" style="width:210px">
<div class="container">
<h3><b>Pillager</b></h3>
<p>
Health points: 24 <span><img src="images/Heart_icon.png" alt="heart"></span> x 12
<br>
Attack strength:
<br>
Easy: 3 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Normal: 4 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Hard: 5 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Spawns in overworld
<br>
variant: evoker - can summon fangs and vexs
<br>
variant: vindicator - spawns with an axe
<br>
variant: witch - can throw and drink potions
</p>
</div>
</div>
<div class="card">
<img src="images/Ravager.png" alt="ravager" style="width:290px">
<div class="container">
<h3><b>Ravager</b></h3>
<p>Health points: 100 <span><img src="images/Heart_icon.png" alt="heart"></span> x 50
<br>
Attack strength:
<br>
Easy: 7 <span><img src="images/Heart_icon.png" alt="heart"></span> x 3.5
<br>
Normal: 12 <span><img src="images/Heart_icon.png" alt="heart"></span> x 6
<br>
Hard: 18 <span><img src="images/Heart_icon.png" alt="heart"></span> x 9
<br>
Spawns in overworld
</p>
</div>
</div>
<div class="card">
<img src="images/Ve.png" alt="vex" style="width:270px">
<div class="container">
<h3><b>Vex</b></h3>
<p>Health points: 14 <span><img src="images/Heart_icon.png" alt="heart"></span> x 7
<br>
Attack strength ranged:
<br>
Easy: 5 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Normal: 9 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Hard: 13 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Spawned by evokers.
</p>
</div>
</div>
</div>
<div class="flex-container">
<div class="card">
<img src="images/Blaze.png" alt="blaze" style="width:180px">
<div class="container">
<h3><b>Blaze</b></h3>
<p>
Health points: 20 <span><img src="images/Heart_icon.png" alt="heart"></span> x 10
<br>
Attack strength fireball:
<br>
5 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Spawns in nether fortress
</p>
</div>
</div>
<div class="card">
<img src="images/Piglin.png" alt="piglin" style="width:220px">
<div class="container">
<h3><b>Piglin Brute</b></h3>
<p>Health points: 50 <span><img src="images/Heart_icon.png" alt="heart"></span> x 25
<br>
Attack strength ranged:
<br>
Easy: 6 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Normal: 10 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Hard: 15 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Spawns in Bastion remnant
<br>
Neutral variant: piglin - doesn't attack if player is wearing gold and is weaker
<br>
Zombie variant: zoglin - doesn't attacked unless provoked
</p>
</div>
</div>
<div class="card">
<img src="images/Hoglin.png" alt="hoglin" style="width:400px">
<div class="container">
<h3><b>Hoglin</b></h3>
<p>Health points: 40 <span><img src="images/Heart_icon.png" alt="heart"></span> x 20
<br>
Attack strength ranged:
<br>
Easy: 5 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Normal: 8 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Hard: 12 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Spawns in nether forests (warped and crimson)
<br>
Zombie variant: ziglen - will attack all mobs
</p>
</div>
</div>
</div>
<div class="flex-container">
<div class="card">
<img src="images/Ghast.png" alt="ghast" style="width:210px">
<div class="container">
<h3><b>Ghast</b></h3>
<p>
Health points: 10 <span><img src="images/Heart_icon.png" alt="heart"></span> x 5
<br>
Attack strength explosion:
<br>
Easy: 7 <span><img src="images/Heart_icon.png" alt="heart"></span> x 3.5
<br>
Normal: 12 <span><img src="images/Heart_icon.png" alt="heart"></span> x 6
<br>
Hard: 22 <span><img src="images/Heart_icon.png" alt="heart"></span> x 11
<br>
Spawns in nether
</p>
</div>
</div>
<div class="card">
<img src="images/Magma_Cube.png" alt="magma cube" style="width:260px">
<div class="container">
<h3><b>Magma Cube</b></h3>
<p>Health points: 1 - 16 <span><img src="images/Heart_icon.png" alt="heart"></span> x 0.5 - 8
<br>
Attack strength:
<br>
Easy: 2 - 4 <span><img src="images/Heart_icon.png" alt="heart"></span> x 1 -2
<br>
Normal: 3 - 6 <span><img src="images/Heart_icon.png" alt="heart"></span> x 1.5 - 3
<br>
Hard: 4 - 9 <span><img src="images/Heart_icon.png" alt="heart"></span> x 2 - 4.5
<br>
Spawns in nether
</p>
</div>
</div>
<div class="card">
<img src="images/Shulker.png" alt="shulker" style="width:170px">
<div class="container">
<h3><b>Shulker</b></h3>
<p>Health points: 30 <span><img src="images/Heart_icon.png" alt="heart"></span> x 15
<br>
Attack strength levitation:
4 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Spawns in end cities
</p>
</div>
</div>
</div>
<div class="flex-container">
<div class="card">
<img src="images/Slime.png" alt="slime" style="width:210px">
<div class="container">
<h3><b>Slime</b></h3>
<p>
Health points: 1 - 16 <span><img src="images/Heart_icon.png" alt="heart"></span> x 0.5 - 8
<br>
Attack strength:
<br>
Easy: 0 - 3 <span><img src="images/Heart_icon.png" alt="heart"></span> x 0 - 1.5
<br>
Normal: 0 - 4 <span><img src="images/Heart_icon.png" alt="heart"></span> x 0 - 2
<br>
Hard: 0 - 6 <span><img src="images/Heart_icon.png" alt="heart"></span> x 0 - 3
<br>
Spawns in slime chunks and swamps
</p>
</div>
</div>
<div class="card">
<img src="images/Phantom.png" alt="phantom" style="width:260px">
<div class="container">
<h3><b>Phantom</b></h3>
<p>Health points: 1 - 16 <span><img src="images/Heart_icon.png" alt="heart"></span> x 0.5 - 8
<br>
Attack strength:
<br>
Easy: 4 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Normal: 6 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span> <span><img src="images/Heart_icon.png" alt="heart"></span>
<br>
Hard: 9 <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Heart_icon.png" alt="heart"></span> <span><img src="images/Heart_icon.png" alt="heart"></span><span><img src="images/Half_Heart_icon.png" alt="half heart"></span>
<br>
Spawns when the player doesn't sleep for 3 or more in game nights
</p>
</div>
</div>
</div>
</div>
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