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Refactoring changes in Stride.GameStudio 2 #213

Refactoring changes in Stride.GameStudio 2

Refactoring changes in Stride.GameStudio 2 #213

Triggered via pull request December 1, 2025 10:05
Status Success
Total duration 3m 37s
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build-windows-runtime.yml

on: pull_request
Build (Debug, Direct3D11)
3m 23s
Build (Debug, Direct3D11)
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10 warnings
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.