Refactoring changes in Stride.GameStudio 2 #213
build-windows-runtime.yml
on: pull_request
Build (Debug, Direct3D11)
3m 23s
Annotations
10 warnings
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|
|
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
|