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Refactoring changes in Stride.GameStudio 2 #215

Refactoring changes in Stride.GameStudio 2

Refactoring changes in Stride.GameStudio 2 #215

Triggered via pull request December 1, 2025 11:06
Status Success
Total duration 3m 15s
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build-windows-runtime.yml

on: pull_request
Build (Debug, Direct3D11)
3m 11s
Build (Debug, Direct3D11)
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10 warnings
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.
Build (Debug, Direct3D11)
Targeting .NET 10.0 or higher in Visual Studio 2022 17.14 is not supported.