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timesyscall.c
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69 lines (62 loc) · 2.18 KB
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// Copyright (C) 2010 Benoit Sigoure
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdio.h>
#include <stdlib.h>
#include <sys/syscall.h>
#include <time.h>
#include <unistd.h>
#include <string.h>
#include <sys/mman.h>
static inline unsigned long rdtsc(void)
{
unsigned long low, high;
asm volatile("rdtsc" : "=a" (low), "=d" (high));
return ((low) | (high) << 32);
}
static inline long long unsigned time_ns(struct timespec* const ts) {
if (clock_gettime(CLOCK_REALTIME, ts)) {
exit(1);
}
return ((long long unsigned) ts->tv_sec) * 1000000000LLU
+ (long long unsigned) ts->tv_nsec;
}
int main(void) {
const int iterations = 10000000;
unsigned long long *results = malloc(sizeof(unsigned long long)*iterations);
memset(results,0,sizeof(long long unsigned)*iterations);
while(0!= mlock(results,sizeof(long long unsigned)*iterations)){}
double total=0.0;
unsigned long long start, stop;
struct timespec ts;
const long long unsigned start_ns = time_ns(&ts);
start = rdtsc();
for (int i = 0; i < iterations; i++) {
if (syscall(SYS_gettid) <= 1) {
exit(2);
}
stop = rdtsc();
results[i]= stop-start;
start = stop;
}
const long long unsigned delta = time_ns(&ts) - start_ns;
for (int i = 0; i < iterations; i++) {
printf("%lld\n",results[i]);
}
// printf("%i system calls in %lluns (%.1fns/syscall)\n",
// iterations, delta, (delta / (float) iterations));
// printf("%i thread context switches in %lfns (%.1fns/ctxsw)\n",
// iterations, total/2.1, ((total/2.1) / (float) iterations));
return 0;
}