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Releases: manaporkun/Automatic-LOD-Generator

v2.2.1

12 Apr 14:05

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Changed

  • Enabled automatic release publishing from default-branch merges by auto-tagging v<package.json version> when missing

v2.1.2

17 Mar 14:12

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Fixed

  • Prefab conversion issue (#2) - Fixed LOD meshes disappearing when converting LOD Group to prefab
    • Added HasUnsavedMeshes() to check for in-memory meshes
    • Added SaveLODMeshesToAssets() to retroactively save meshes for existing LOD groups
    • Added context menu item: Auto LOD > Save LOD Meshes to Assets
    • Added warning in UI when meshes are not saved as assets
    • Meshes now properly persist when creating prefabs

v2.1.1

17 Mar 14:00

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Fixed

  • Icon path for UPM installations - Fixed hardcoded icon path that failed to load when package installed via Package Manager
  • Preset storage location - Moved from plugin folder to user project folder (Assets/Editor/AutoLODGenerator/Presets) to survive package updates
  • Legacy preset migration - Automatically migrates presets from old location to new location
  • Variable scope error - Fixed CS0136 compilation error in LoadPreset() method

Added

  • Preset storage configuration - Added UI in Presets tab to configure custom preset folder location
  • Unit tests for Core - Added LODGeneratorCoreTests with 12 additional test cases

v2.1.0

17 Mar 12:18

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Added

  • UPM package support - Install directly via Unity Package Manager with git URL
  • Assembly Definition (Plugins.AutoLODGenerator.Editor.asmdef) for faster compilation and namespace isolation
  • Editor test scaffolding with NUnit test assembly and initial settings tests
  • GitHub Actions CI/CD - Automated package validation on PRs and release creation on tags
  • Version bump workflow - One-click semantic version bumping via GitHub Actions
  • .editorconfig for consistent code style enforcement across editors
  • Release badge and CI badge in README

Changed

  • Improved installation docs - Added UPM (git URL) as recommended installation method
  • Enhanced .gitattributes - Proper binary/text handling for Unity asset types
  • All editor tabs are now scrollable for better usability in small windows

Fixed

  • CS0165 compilation error from unassigned validationError variable
  • Nested scroll view in advanced settings causing UI shrinking
  • Zero-allocation menu validation for better editor performance

Unity Package

19 Apr 07:52

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Unity Package Pre-release
Pre-release

First build.