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trying make eventflags alertable with BinarySemaphore#4299

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georgemoralis wants to merge 1 commit intoshadps4-emu:mainfrom
georgemoralis:windows_eventflags
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trying make eventflags alertable with BinarySemaphore#4299
georgemoralis wants to merge 1 commit intoshadps4-emu:mainfrom
georgemoralis:windows_eventflags

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@georgemoralis
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Seems to fix unity games , tests in other games needed too
(I am not responsible if you don't test and it breaks bloodborne , or driveclub or ...)

@StevenMiller123
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Some tests I did prior to shadow's PR:
Fixes hangs when booting newer versions of PowerWash Simulator
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Fixes hangs when finishing battles in NEO: The World Ends with You
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Fixes hangs when booting Genshin Impact
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I didn't do any non-Unity tests, I don't have a lot of spare time for testing right now.

@raphaelthegreat
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raphaelthegreat commented Apr 20, 2026

The implementation appears to have been copied from semaphore file and doesn't look very clean, don't think this is mergeable at its current state. But its a good start.

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3 participants